

In subsequent use, the meshes flattened almost immediately. Nothing happened… seems my computer was a bit tied up in one too many tasks which didn't stop me from beating the hell out the Morph UV button with the mouse (thank God I don't work with a touchscreen) till my machine submitted and flattened out the mesh.

In fact, when I first searched out the feature, I couldn't figure out where it was! Then I dug into the UV Map menu and there was the Morph UV button which I gleefully clicked. Now I will tell you straight up that I was not a big user of Morph UV. With Morph UV we can now do both in ZBrush. In Substance Painter, we can rotate the 3D model but not the 2D direct painting surface if that is your workflow. You can rotate and so forth to get to any angle for painting AND sculpting. Any sub-tool that is UV mapped can be flattened, mesh wise, into a 2D view that is still 3D. ZBrush would need some form of drag and drop Smart Materials for some of us to really embrace it but it already is a great painting tool. So that brings us back to the premise that the updated Morph UV with painting and sculpting could improve to a degree it eliminates the need for anything else. That would be reason enough to keep Substance Painter but that is not the way it is now.


Unless you have a certain need for Substance Painter it might disappear from your toolbox.ĭown the road, it might be included in the monthly Creative Cloud fee making it available at no extra cost if you are a subscriber. Substance Painter does have a strong height channel that allows users to paint many features that look like they were sculpted but it is not in the same league as ZBrush. A great tool in itself but doubt remains as to what Adobe will do with it down the road even though all seems well now. Some of us use both ZBrush and Substance Painter in our pipeline and most likely will continue that trend but the recent bolstering of the Morph UV tool in ZBrush 2020 may one day eliminate the now Adobe owned Substance Painter from that pipeline. Left - ZBrush with new flatten mesh based on UVs.
